My goal to setup a play an Audio Stream from Spotify into the Unity Game Engine platform. Unity has an AudioSource that usually likes url based audio files .wav,.mp3,.. but I don't how to feed Spotify End Point data info into the Audiosource.
Its a free account.
End Points work. Oauth is setup correct.
Catagories, Playlists, Tracks data in json format works fine.
I was hoping that somewhere in the Track data - I could could grab a URL and feed it into the AudioSource. Maybe it is not that simple.